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Wireless Redstone System

The mod provides a concise and efficient global wireless Redstone transmission solution, greatly simplifying wiring for large-scale builds or cross-region music systems.

Core Blocks

WirelessRedstone

1. Redstone Signal Transmitter

  • Function: When the transmitter receives a Redstone signal (powered), it activates the wireless network for the entire world.
  • Mechanism: As long as there is at least one transmitter in the world that is powered, the wireless network is in an "On" state.

2. Redstone Signal Receiver

  • Function: Listens to the state of the wireless network. When the wireless network is "On", the receiver outputs a Redstone signal with a strength of 15 to its surroundings.
  • Mechanism: The receiver can be used as a normal Redstone source to trigger Note Blocks, doors, pistons, etc.

Usage Scenarios

  • Remote Control: Place a transmitter at a central control console to control Note Block arrays in distant areas.
  • Synchronized Playback: Connect receivers in multiple areas to their corresponding Note Blocks to achieve cross-region synchronized sound generation via a single master signal.