Wireless Redstone System
The mod provides a concise and efficient global wireless Redstone transmission solution, greatly simplifying wiring for large-scale builds or cross-region music systems.
Core Blocks

1. Redstone Signal Transmitter
- Function: When the transmitter receives a Redstone signal (powered), it activates the wireless network for the entire world.
- Mechanism: As long as there is at least one transmitter in the world that is powered, the wireless network is in an "On" state.
2. Redstone Signal Receiver
- Function: Listens to the state of the wireless network. When the wireless network is "On", the receiver outputs a Redstone signal with a strength of 15 to its surroundings.
- Mechanism: The receiver can be used as a normal Redstone source to trigger Note Blocks, doors, pistons, etc.
Usage Scenarios
- Remote Control: Place a transmitter at a central control console to control Note Block arrays in distant areas.
- Synchronized Playback: Connect receivers in multiple areas to their corresponding Note Blocks to achieve cross-region synchronized sound generation via a single master signal.